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Draygon by Phobos-Romulus Draygon by Phobos-Romulus
My entry for the :iconmetroid-club: new boss battle contest. As long as these boss battle contest keep happening, I plan to depict every boss battle from the first 3 games. Or eventually regardless.
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:iconfusiondax:
fusiondax Featured By Owner Oct 23, 2014
On my first playthrough, I beat it "the hard way" because I didn't knew the trick... man, I sweared at this beast. Is it just me or his attack when he grabs you... well, I feel like he's trying to rape Samus... (notice how the tail moves and where it hits on Samus...) plus with the white goo... each time he would grab me I would just felt humiliated... and he hurts a lot too XD
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:iconphobos-romulus:
Phobos-Romulus Featured By Owner Oct 24, 2014  Professional General Artist
Well that's nasty. 
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:iconfusiondax:
fusiondax Featured By Owner Oct 24, 2014
I was like: "Nintendo! What the hell!?!"
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:iconphobos-romulus:
Phobos-Romulus Featured By Owner Oct 24, 2014  Professional General Artist
Makes for a good riveting game experience though. I think Nintendo's and most games in general have gotten too kid-friendly, not only in their content, but in the gameplay department as well.
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:iconfusiondax:
fusiondax Featured By Owner Oct 25, 2014
I could not say that about GTA 5...

It is true that A lot of Nintendo games are Kid-friendly... well, they know their audience and they know that kids play games these days . What is Mario was violent and gore? A lot less people would have played it (I definitiely would have not played mario if there was blood (my parents would have not let me played those games either XD)). Though it is why I love Metroid: it's "serious" and the fighting/story/character is credible and the monsters you are fighting are very scary and the sound they make are terrifying (I remember in Super Metroid each time I would hit a boss I would feel the pain they had and the feeling I'm really killing a beast). That might be one reason why Metroid does not get the attention it deserves... though I think people in general prefer fantasy to Sci-fi
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:iconphobos-romulus:
Phobos-Romulus Featured By Owner Oct 25, 2014  Professional General Artist
I said MOST, haha.

Yeah, I don't want Nintendo to make their kid-friendly series adult or anything, just leave the more mature series alone and keep their mature look and themes. Metroid's more mature nature is exactly the reason that it isn't as popular, but still...don't mess with it.

The gameplay department is what bugs me a hell of a lot more though nowadays. In Super Metroid, you're thrown into a gigantic environment without any kind of instruction. If you use your intellect, you can find your way through the labyrinthine planet.

I feel that if Super Metroid were made now, it would have some kind of GPS leading you to each new important item and where to go with them...etc, like the way Zero Mission was set up. And of course, all of the boss battles would be laden with quick-time events and overly long unskippable cutscenes.
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:iconfusiondax:
fusiondax Featured By Owner Oct 26, 2014
I have to admit that the "hints" to where the next item is is really annoying... (it's there in Metroid Prime and Prime 2: echoes. In Prime 3: corruption, since you can change planet with your ship (it's sort of like the elevator but every landing pad can lead to any other landing pad, like if any elevator could bring you to any other elevator room.) at some point, you are just being told that there's an item of interest "somewhere you've been before", so like that you are not completely lost and you are not just given the exact location.) But I get what you mean. I'll be honest here, I have not beaten the first Metroid game without checking a map on the internet (I tried to beat the game without looking but I would just get lost and discouraged...)

In Super Metroid, you don't really need to know where to go because the level is designed in such a way that you are forced to get where you are suppose to go. And that's just the beauty of the game.
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:iconphobos-romulus:
Phobos-Romulus Featured By Owner Oct 27, 2014  Professional General Artist
Yep, that's what makes Super Metroid the best designed game of all time, imo. The first one is admittedly too cryptic for my tastes, but Super is just the right amount of uncertainty that makes it challenging without being too difficult.
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:iconadolcsentridley:
AdolcsentRidley Featured By Owner Jan 25, 2014  Student General Artist
Draygon would have beaten Samus, if she/he (I have no clue what it's gender is) hadn't attacked quick and hard, and instead attacked mid-fast and harder. Still, great job on this!
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:iconphobos-romulus:
Phobos-Romulus Featured By Owner Jan 26, 2014  Professional General Artist
Not sure about that, but I'm sure Draygon would've had an easier time if he/she didn't decorate the place with electricity turrets.
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:iconadolcsentridley:
AdolcsentRidley Featured By Owner Jan 26, 2014  Student General Artist
hm, now that I think about it, your right, Draygon shouldn't have put so many electricity turrets everywhere. thanks for the advice, when I revive Draygon, I'll make sure he/she doesn't put a hoard load of electricity turrets in the area where he/she will fight Samus again.
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:iconaqua311:
Aqua311 Featured By Owner May 30, 2013
She looks pissed.
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:iconphobos-romulus:
Phobos-Romulus Featured By Owner May 30, 2013  Professional General Artist
I'd have to concur.
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:iconmrgrimlock:
MrGrimlock Featured By Owner May 8, 2013  Hobbyist Traditional Artist
(Jaws theme plays) Me: (swims up to Draygon in dino mode) NOM! (bites Draygon)
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:icontheguardian1127:
theguardian1127 Featured By Owner May 2, 2013  Hobbyist Traditional Artist
Draygon is one freaky space pirate.
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:iconphobos-romulus:
Phobos-Romulus Featured By Owner May 2, 2013  Professional General Artist
One of the series' most interesting designs for sure!
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:iconrootay:
Rootay Featured By Owner Aug 10, 2012
This is absolutely superb, love this!
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:iconphobos-romulus:
Phobos-Romulus Featured By Owner Aug 10, 2012  Professional General Artist
Thanks man!
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:iconmishkuu:
mishkuu Featured By Owner Aug 10, 2012  Hobbyist Photographer
awesome work!
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:iconsesshowmall:
sesshowmall Featured By Owner Aug 9, 2012  Student Artist
Love this boss! He's the best to me.
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:iconphobos-romulus:
Phobos-Romulus Featured By Owner Aug 9, 2012  Professional General Artist
Same here. My fave design from the game.
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:icongneiss-chert:
Gneiss-chert Featured By Owner Aug 7, 2012  Hobbyist General Artist
Nice work!
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:iconvictorroa:
victorroa Featured By Owner Jul 29, 2012  Professional Digital Artist
wow, excellent. just amazing
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:iconphobos-romulus:
Phobos-Romulus Featured By Owner Jul 29, 2012  Professional General Artist
Thanks again man!
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:iconthefrogs:
TheFrogs Featured By Owner Jul 27, 2012
Whoa me encanta!
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:iconkihunter:
KiHunter Featured By Owner Jul 25, 2012
This is bad ass. It almost directly reminded me of the battle with the Alpha Blogg, because of the murky water. I like the upward looking perspective and the overall style, which to me, is very reminiscent of the official Super Metroid artwork.
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:iconphobos-romulus:
Phobos-Romulus Featured By Owner Jul 27, 2012  Professional General Artist
Cool, glad i pulled that look off!
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:iconsilvre:
Silvre Featured By Owner Jul 25, 2012
This looks amazing! You really nailed the colors. I love the bits of sand and rubble floating around, and how deep down you made it look.
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:iconphobos-romulus:
Phobos-Romulus Featured By Owner Jul 27, 2012  Professional General Artist
Of the four main bosses, Draygon was definitely the most hidden.
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:iconqueenofthegems:
queenofthegems Featured By Owner Jul 25, 2012  Hobbyist General Artist
One word: Incoming!! Amazing job on this! :) Draygon is one of my fav bosses :), just give me ten to fifteen minutes, a grapple beam, and a wrecked turret to turn this thing into a sea buffet :3 I really hate that sticky stuff, but that's just a decoy ;)

Awesome job!
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:iconphobos-romulus:
Phobos-Romulus Featured By Owner Jul 27, 2012  Professional General Artist
Assuming you have enough health blocks to pull it off, I always ignore all of the projectiles and tail thrashings, and get right to frying him.
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:iconqueenofthegems:
queenofthegems Featured By Owner Jul 27, 2012  Hobbyist General Artist
Yup. That's abig plus if you want to pull this trick off. Me, too. :)
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:icon3ihard:
3ihard Featured By Owner Jul 25, 2012   Digital Artist
very nice
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:iconphobos-romulus:
Phobos-Romulus Featured By Owner Jul 27, 2012  Professional General Artist
Thanks man!
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:icon3ihard:
3ihard Featured By Owner Jul 28, 2012   Digital Artist
u welcome dude keep on going!
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:iconfallenangelskyla:
FallenAngelSkyla Featured By Owner Jul 24, 2012  Hobbyist Digital Artist
Awesome work :) I really like the composition!
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:iconphobos-romulus:
Phobos-Romulus Featured By Owner Jul 24, 2012  Professional General Artist
Thanks a lot! :)
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:iconzebes:
ZEBES Featured By Owner Jul 24, 2012  Hobbyist
Coolest Metroid boss ever! And the trick to beat it was so... different. wow.
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:iconphobos-romulus:
Phobos-Romulus Featured By Owner Jul 24, 2012  Professional General Artist
One of them, for sure. Probably my favorite design of the four guardians in Super Metroid.

Yeah, love the ingenuity of that game, I still don't think it will ever be surpassed.
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:iconzebes:
ZEBES Featured By Owner Jul 24, 2012  Hobbyist
It won't, unless they try to do "something similar but bigger/deeper", which they won't ;)
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:iconphobos-romulus:
Phobos-Romulus Featured By Owner Jul 24, 2012  Professional General Artist
If they haven't been able to figure out something for the past 18 years, I don't think they ever will!
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:iconzebes:
ZEBES Featured By Owner Jul 25, 2012  Hobbyist
Wise words :(
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:iconphobos-romulus:
Phobos-Romulus Featured By Owner Jul 27, 2012  Professional General Artist
Ha, sorry to be pessimistic! :P
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:iconridleysghost:
ridleysghost Featured By Owner Jul 24, 2012  Hobbyist Writer
Draygon, it's like Jaws in space! .............. sorta
Though there's nothing like a nice grapple beam to an electical area, deep fry that sucker! 8D
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:iconphobos-romulus:
Phobos-Romulus Featured By Owner Jul 24, 2012  Professional General Artist
Coolest design of the four bosses, but by far the easiest to beat.
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July 24, 2012
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